Role playing dating games for guys
When the game ends, the player either loses the game if he failed to properly win over any of the girls, or "finishes" one of the girls, often by having sex with her, marrying her (as in Magical Date), and/or achieving eternal love.
This gives the games more replay value, since the player can focus on a different girl each time, trying to get a different ending.
Series such as Sakura Wars combine tactical RPG gameplay with dating sim gameplay.
The first game that set the standard for the dating sim genre was Dōkyūsei (1992), which relied more on timed events than dialogue choices.
The player must befriend and carefully build and maintain a relationship with one or more characters.These games often feature a day-night cycle with a time scheduling system that provides context and relevance to character interactions, allowing players to choose when and if to interact with certain characters, which in turn influences their responses during later conversations.